Start 1
Turn mouse acceleration off
Uncheck Enhance pointer precision, set the pointer-speed slider to the middle notch, and turn acceleration and angle snapping off in the mouse software.
Start 2
Set the real refresh rate
Settings, System, Display, Advanced display. Pick the highest hertz the monitor can do. A 240 Hz panel left at 60 Hz is the most common reason a PC feels slow.
Start 3
Install the driver from the GPU maker
NVIDIA App, AMD Software, or Intel Graphics Software. Skip driver packs and “booster” utilities. Restart after the install.
Start 4
Plug the laptop in
On battery, Windows and the GPU both cut clocks. Set Power mode to Best performance while it is plugged in.
Change one thing, then look again
A frame counter in the corner is the whole method. Turn on the in-game FPS display, or open Xbox Game Bar with Windows+G and pin Performance. Play the same spot for a minute: a smoke on a site, a drop, a team fight. Write down the number when it is busy, not the number in an empty lobby.
Change a single setting. Play that spot again. If the busy number did not move, put the setting back. Average FPS hides the stutters you actually feel. If the counter dips hard every time an effect appears, that dip is the problem, not the peak.
Turn off mouse acceleration
Windows calls mouse acceleration “Enhance pointer precision.” When it is on, the same physical swipe moves the crosshair farther if you flick faster. That makes muscle memory impossible: a slow swipe and a fast swipe of the same distance do not land in the same place. Turn it off, then leave it off for every game on this site.
The pointer-speed slider has a neutral notch. It is the sixth mark, dead center. That notch moves the cursor one-to-one with the mouse. Anything left or right of it scales the movement in Windows even after acceleration is off. Set the slider to the middle, uncheck Enhance pointer precision, and press Apply.
Do the same inside the mouse’s own software. Logitech G Hub, Razer Synapse, and the equivalents from Glorious, Lamzu, and Pulsar all have an acceleration or angle-snapping toggle. Angle snapping drags your swipe toward a straight line. Both belong off. The DPI you play on is a preference. 400, 800, and 1600 are all normal. What is not normal is a different DPI in the software than the one you think you set.

- Select a pointer speedSixth notch, the middle
- Enhance pointer precisionUnchecked
The old Control Panel dialog is still the one that matters. The switch in the Windows 11 Settings app does not replace this checkbox.
- 1Open Settings, Bluetooth & devices, Mouse.
- 2Open Additional mouse settings. That opens the Control Panel dialog.
- 3Open the Pointer Options tab.
- 4Set the speed slider to the center notch.
- 5Uncheck Enhance pointer precision.
- 6Press Apply. Move the mouse in a slow line and a fast line of the same length. The crosshair, in a game with raw input, should travel the same distance either way.
A game with raw input ignores this Windows checkbox while you are in the match. Turn it off anyway. The desktop, the buy menu in some older games, and any title that does not use raw input still obey it. One setting, every game.
The display is part of the PC
Windows can forget the refresh rate after a driver update, a new cable, or a monitor that woke up on HDMI instead of DisplayPort. Advanced display is the check. The cable matters: a lot of high-refresh monitors only reach their top rate on DisplayPort.
Variable refresh (G-Sync, FreeSync, or Adaptive Sync) belongs on if the monitor supports it. V-Sync inside the game stays off. V-Sync waits for the monitor and adds delay. If tearing bothers you with variable refresh on, cap the frame rate a few frames under the monitor’s rate instead of turning V-Sync on.
- Choose a refresh rateThe monitor’s maximum
- ResolutionThe monitor’s native
The refresh rate Windows is actually using. It should match the number printed on the monitor.
- 1Right-click the desktop and open Display settings.
- 2Open Advanced display.
- 3Select the monitor you play on, if you have more than one.
- 4Set the refresh rate to the highest value in the list.
The four graphics switches
These live under Settings, System, Display, Graphics. Game Mode is separate, under Settings, Gaming. Leave Game Mode on. It tells Windows to quiet background work while a game is in the foreground. It is not a large FPS boost. It is the correct default.
Hardware-accelerated GPU scheduling lets the graphics card schedule its own work. On a current NVIDIA, AMD, or Intel card with a current driver, leave it on, then restart. It is also required for some frame-generation features. If a game starts stuttering right after you turn it on, turn it off, restart, and compare that same busy spot. Keep whichever holds the frame time steady.
Optimizations for windowed games helps DirectX 10 and 11 games that run borderless or windowed. It switches them to a newer presentation path, which cuts delay and lets variable refresh work. Leave the default on. Restart the game after changing it. Auto HDR turns this on by itself. Auto HDR is a picture feature, not an FPS feature. On a normal SDR monitor you can leave it off.
A laptop with two graphics chips will sometimes run the game on the weak one. Add the game under Graphics, open Options, and set GPU preference to High performance. Then check Task Manager, Performance, while the game is running. The discrete GPU’s usage should move. If only the integrated chip moves, the game is still on the wrong GPU.
- Hardware-accelerated GPU schedulingOn, unless it stutters
- Optimizations for windowed gamesOn
- Variable refresh rateOn, if the monitor supports it
- GPU preference for the gameHigh performance
Default graphics settings on Windows 11. Change one, restart, and compare a real fight, not the menu.
A restart is required after hardware-accelerated GPU scheduling. Closing the game is enough for the windowed-games switch.
Power, thermals, and laptops
Settings, System, Power. While plugged in, Best performance is the right mode for a desktop and for a laptop you are playing on. Best power efficiency will pull clocks down. Balanced is fine on a desktop that is not misbehaving. You do not need a third-party power plan.
If the case or laptop is hot, frames fall because the chip is protecting itself. Dust, a blocked vent, and a laptop on a blanket do this. The fix is airflow, not a registry edit. Watch temperatures with the GPU software or with Task Manager if the number is already there. Sustained throttling looks like a frame rate that is fine for a minute and then sags.
- 1Open Settings, System, Power (or Power & battery on a laptop).
- 2Set Power mode to Best performance while the machine is plugged in.
- 3On a laptop, play on the charger. Battery mode will not hold the same clocks.
What is allowed to run behind the game
Each overlay draws on top of the game. Discord, Steam, the NVIDIA App, Xbox Game Bar, and a monitoring tool all do it. Pick one. Turn the others off. The FPS change is often small. The stutter when an overlay updates is not.
Startup apps are the other leak. Settings, Apps, Startup. Disable launchers and updaters you do not need sitting there. Leave the GPU driver component and your mouse software if the mouse needs it. RGB suites and “PC optimizer” tools are the usual waste.
A browser with a pile of tabs, especially a stream or a video, will steal CPU and memory during a game. Close it or pause it. A second monitor playing a video is a real cost on a weaker CPU.
Memory and the drive the game lives on
If the RAM is running at the slow default instead of the speed you paid for, that is a BIOS setting. It is usually called XMP, EXPO, or DOCP, under the memory profile. Enable the profile the RAM was sold with, save, and boot. If the PC does not boot, the motherboard will typically fall back after a few failed starts. Do not type voltages by hand.
Resizable BAR (AMD calls the same idea Smart Access Memory) lets the CPU see the whole graphics-card memory. Turn it on in the BIOS if the board offers it and the card is from the last several years. Leave it if it is already on.
Install the game on an SSD. A hard drive is a stutter machine: the frame rate looks fine until the game loads a texture and the whole picture hitches. After a driver update, a one-time shader compile is normal. Let it finish. Deleting the shader cache every day only makes you compile it again.
16 GB of RAM is the floor for these games in 2026. If the disk is busy the whole match, you are out of memory and Windows is using the SSD as a crutch. Closing the browser is the first test. More RAM is the real fix.
Drivers, and when a clean install is worth it
Update the GPU driver when a game you play just launched or just patched, or when you are chasing a stutter that started after the last update. You do not need every weekly driver on the day it appears. Read the two lines of notes. If your game is not in them and the PC is stable, waiting is fine.
Use the removal option in the new installer, or the vendor’s clean-install checkbox, when the driver is corrupted: a black screen after an update, a control panel that will not open, or a game that broke on a specific driver and survived a rollback. A weekly clean install is how people break a working PC.
Polling rate, lift-off, and the pad
Polling rate is how often the mouse reports its position. 1000 Hz means once a millisecond. That is the right default for these games. 2000, 4000, and 8000 Hz shave a fraction of a millisecond and can stutter a CPU that is already busy, especially on a laptop or with a crowded USB hub. If the frame time gets worse after you raise the polling rate, put it back to 1000.
Plug the receiver into a USB port on the motherboard, not a hub and not a monitor’s USB socket, when you are chasing a stutter. Wireless is fine in 2026 if the receiver is close and the mouse is charged. A dying battery shows up as a cursor that freezes for a frame, which feels like a network problem and is not.
Lift-off distance is how high the sensor still tracks when you pick the mouse up. Low is what you want, so a reset of the mouse does not drag the crosshair. Set it in the mouse software. The pad should be big enough that you are not lifting every swipe. If you are, lower the in-game sensitivity or raise the DPI. Do not turn acceleration back on to “reach” the target.
Sound that does not eat the CPU
Windows spatial sound, loudness equalization, and the “enhancements” tab on a Realtek device are processing passes. They can make footsteps sound wider and they can also add delay and a little CPU work. For a first test, set the output format to 24-bit 48000 Hz, turn enhancements off, and use the game’s own headphone mode. If you like Windows Sonic or Dolby Atmos after that, turn one of them back on and keep the other off.
The path is Settings, System, Sound, the output device, then Properties or the device’s enhancements in the old Sound control panel. Disable all enhancements. Exclusive mode can stay on. It lets the game talk to the device more directly.
- 1Right-click the speaker icon and open Sound settings.
- 2Open the headset or speakers you actually play on.
- 3Set the format to 48000 Hz if the device offers it.
- 4Open the device properties in the classic Sound panel if you see an Enhancements tab, and check Disable all enhancements.
NVIDIA App and AMD Software
The in-game Reflex, Anti-Lag, or low-latency option should win. In the NVIDIA App or the NVIDIA Control Panel, set Low Latency Mode to On or to Application controlled, not Ultra for every program on the PC. Ultra for one game is a test, not a religion. Power management mode can be Prefer maximum performance for that game only.
Leave Image scaling and sharpening off until the game’s own picture is chosen. A driver sharpen pass on top of FSR or DLSS makes edges noisy and hides whether the game setting helped. Shader cache stays on. Turning it off to “save space” is how you buy a stutter the next time you launch.
AMD Software: Anti-Lag or Anti-Lag 2 on for the game, Radeon Chill off while you test, Boost off, Enhanced Sync off. Chill is a frame cap in disguise. If your FPS will not go above a number you did not choose, Chill is the first place to look.
- Low Latency ModeOn, or Application controlled
- Power managementPrefer maximum performance
- Shader cacheOn
- Vertical syncUse the 3D application setting
Set these on the game, not as a global override, so the desktop is not pinned to maximum clocks.
Leave these alone
Registry cleaners, RAM cleaners, and debloat scripts
They delete services Windows and anti-cheat expect to find. The FPS change is usually zero. The support cost is a PC that will not update.
Turning off Windows Security
Core isolation can cost a little CPU on some chips. Leave it on unless you have timed the same scene with it off and you accept the weaker protection. Do not disable antivirus to “get FPS.”
Timer-resolution tools and process-priority launchers
Windows already raises the game. Forcing High priority and pinning a timer can make audio and the rest of the PC worse. The in-game latency option (NVIDIA Reflex, AMD Anti-Lag, or the game’s own low-latency mode) is the setting that does this job.
Disabling fullscreen optimizations on every .exe
That checkbox is a leftover. On Windows 11, Optimizations for windowed games is the supported switch. The old checkbox fights it.